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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.default = useTargetState;
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var _react = _interopRequireDefault(require("react"));
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var _util = require("@rc-component/util");
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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/**
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* Control the state of popup bind target:
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* 1. When set `target`. Do show the popup.
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* 2. When `target` is removed. Do hide the popup.
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* 3. When `target` change to another one:
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* a. We wait motion finish of previous popup.
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* b. Then we set new target and show the popup.
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* 4. During appear/enter animation, cache new options and apply after animation completes.
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*/
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function useTargetState() {
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const [options, setOptions] = _react.default.useState(null);
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const [open, setOpen] = _react.default.useState(false);
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const [isAnimating, setIsAnimating] = _react.default.useState(false);
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const pendingOptionsRef = _react.default.useRef(null);
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const trigger = (0, _util.useEvent)(nextOptions => {
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if (nextOptions === false) {
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// Clear pending options when hiding
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pendingOptionsRef.current = null;
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setOpen(false);
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} else {
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if (isAnimating && open) {
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// If animating (appear or enter), cache new options
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pendingOptionsRef.current = nextOptions;
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} else {
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setOpen(true);
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// Set new options
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setOptions(nextOptions);
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pendingOptionsRef.current = null;
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// Only mark as animating when transitioning from closed to open
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if (!open) {
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setIsAnimating(true);
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}
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}
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}
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});
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const onVisibleChanged = (0, _util.useEvent)(visible => {
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if (visible) {
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// Animation enter completed, check if there are pending options
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setIsAnimating(false);
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if (pendingOptionsRef.current) {
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// Apply pending options
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setOptions(pendingOptionsRef.current);
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pendingOptionsRef.current = null;
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}
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} else {
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// Animation leave completed
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setIsAnimating(false);
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pendingOptionsRef.current = null;
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}
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});
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return [trigger, open, options, onVisibleChanged];
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}
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